|
@@ -155,9 +155,12 @@ export default {
|
|
texture.repeat.set(scaleX, scaleY);
|
|
texture.repeat.set(scaleX, scaleY);
|
|
|
|
|
|
// let geometry = new THREE.PlaneGeometry(obj.spaceWidth/100, obj.spaceHeight/100);
|
|
// let geometry = new THREE.PlaneGeometry(obj.spaceWidth/100, obj.spaceHeight/100);
|
|
- let geometry = new THREE.BoxGeometry(obj.spaceWidth/100,0.1, obj.spaceHeight/100);
|
|
|
|
|
|
+ // let material = new THREE.MeshBasicMaterial({ map: texture });
|
|
|
|
+ // let cube = new THREE.Mesh(geometry, material);
|
|
|
|
+ let geometry = new THREE.BoxGeometry(obj.spaceWidth/100, 0.1, obj.spaceHeight/100);
|
|
|
|
+ let colorMaterial = new THREE.MeshBasicMaterial({color: 0x626F44}); // 创建纯色材质对象
|
|
let material = new THREE.MeshBasicMaterial({ map: texture });
|
|
let material = new THREE.MeshBasicMaterial({ map: texture });
|
|
- let cube = new THREE.Mesh(geometry, material);
|
|
|
|
|
|
+ let cube = new THREE.Mesh(geometry, [colorMaterial, colorMaterial, material, colorMaterial, colorMaterial, colorMaterial]); // 使用 BoxGeometry 和纯色材质创建 Mesh 对象
|
|
|
|
|
|
cube.name = "地板";
|
|
cube.name = "地板";
|
|
cube.userType = "mesh";
|
|
cube.userType = "mesh";
|