zjs_project vor 1 Jahr
Ursprung
Commit
04ac9e073c

+ 1 - 1
src/pages/webgl_rxdz_customize/webgl_rxdz_customize.vue

@@ -104,7 +104,7 @@ export default {
 		},
 		optionChange(){
 			if(window.__wxjs_environment === 'miniprogram'){
-				wx.miniProgram.redirectTo({url: '/pages/index/index?houseId='+this.houseId})
+				wx.miniProgram.redirectTo({url: '/pages/index/index?houseId='+$config.xcxHouseId})
 			}else{
 				this.$message.warning("敬请期待");
 			}

+ 1 - 1
src/pages/webgl_rxdz_roam/webgl_rxdz_roam.vue

@@ -165,7 +165,7 @@
 				// })
 
 				// 创建相机位置
-				camera = new THREE.PerspectiveCamera(95, window.screen.width / that.canvasHeight, 0.1, 10000 );
+				camera = new THREE.PerspectiveCamera(90, window.screen.width / that.canvasHeight, 0.1, 10000 );
 				// camera.up.set(0, 1, 0);//俯视状态,将相机的up向量设置为z轴负方向 {x:0,y:1,z:0}
 				// camera.position.set(that.cameraStarPosition.x, that.cameraStarPosition.y, that.cameraStarPosition.z);
 				scene.add(camera);